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Spells are abilities that can be used in along with Abilities.

Spells cost gold to unlock while abilities do not. Unlocked abilities and some spells can be taught to slaves using gold if they Fulfill the Learning requirements.

Unlike abilities some spells can be used outside of combat situations while some can't be used during combat.

Spells are divided in 4 categories:

  • Control
  • Offensive
  • Defensive
  • Utility

Control spellsEdit

  • Domination

​Attempts to overwhelm the target's mind and instill unwavering obedience.

May cause irreversible mental trauma.

  • Dream

Puts targets into deep, restful sleep.

  • Entrancement

Makes target more susceptible to suggestions and easier to acquire various kinks.

  • Fear

Invokes subconscious feel of terror onto the target. Can be effective punishment. Also shortens rebellious status.

  • Mind Reading

Enhances your mind to be more cunning towards others. Allows to get accurate information about other characters.

Can be used in combat.

  • Sedation

Eases target's stress and improves low obedience.

Can be used in combat.

Spell Cost

Mana

cost

Can be

taught

Teaching

cost

Additional

note

Domination N/A 40 No N/A Acquired during Chloe questline
Dream 20 No N/A
Entrancement N/A 15 No N/A Acquire during Chloe questline
Fear 10 No N/A
Mind Reading 3 No N/A
Sedation 10 Yes 150 Gold










Offensive SpellsEdit

  • Acid Spit

​Turns your saliva into highly potent corrosive substance for short time. Deals spell damage to single target enemy and reduces it's armor.

Can be used in combat.

  • Mind Blast

​Simple mind attack which can be utilized in combat. While not terribly effective on its own, can eventually break the enemy. Deals spell damage to single target.

Can be used in combat.

Spell Cost

Mana

cost

Can be

taught

Teaching

cost

Additional

note

Acid Spit

5 Yes 200 Gold
Mind Blast 3 Yes 100 Gold

Defensive spellsEdit

  • ​Barrier

​Creates a magical barrier around target, raising it's armor.

Can be used in combat.

  • Heal

Heals physical wounds

Can be used in combat.

Spell Cost

Mana

Cost

Can be

taught

Teaching

Cost

Additional

note

Barrier 12 Yes 150 Gold
Heal 10 Yes 100 Gold Starting spell for researchers

Utility spellsEdit